Weapon Guide
Impact Hammer
Projectile: None
Damage per shot:
Primairy:
Secondairy: None
Takes away opponent Powerup
Extra:
FireRate:
Primairy:
Secondairy:
other:
Max Damage per minute:
FireSpread:
Projectile Speed:
Enforcer
Damage per shot:
Primairy: 20
Secondairy: 20
Extra: Duel Mode
FireRate:
Primairy: 0.36 sec
Secondairy: 0.12 sec (bursts 3 bullets with cooldown time of 0.97 seconds)
other:
Max Damage per minute:
Primairy:
Secondairy:
FireSpread: 0,03
Projectile Speed: 1000
Bio Gun
Damage per shot:
Primairy:
Secondairy:
Extra:
FireRate:
Primairy:
Secondairy:
other:
Max Damage per minute:
FireSpread:
Projectile Speed:
Pulse
Damage per shot:
Primairy:
Secondairy:
Extra:
FireRate:
Primairy:
Secondairy:
other:
Max Damage per minute:
FireSpread:
Projectile Speed:
Pulse gun
Damage per shot:
Primairy: 0.16 sec
Pulse Distance: 160 uu
Secondairy: 0.35
Extra: Able to Linkup with your teammates.
FireRate:
Primairy:
Secondairy: Ammo Use per Second of the Pulse 8.5
other:
Max Damage per minute:
FireSpread:
Projectile Speed:
Martijn on February 6th 2008





