Weapon Guide

Impact Hammer

Projectile: None

Damage per shot:

Primairy:

Secondairy: None

Takes away opponent Powerup

Extra:

FireRate:

Primairy:

Secondairy:

other:

Max Damage per minute:

FireSpread:

Projectile Speed:

Enforcer

Damage per shot:

Primairy: 20

Secondairy: 20

Extra: Duel Mode

FireRate:

Primairy: 0.36 sec

Secondairy: 0.12 sec (bursts 3 bullets with cooldown time of 0.97 seconds)

other:

Max Damage per minute:

Primairy:

Secondairy:

FireSpread: 0,03

Projectile Speed: 1000

Bio Gun

Damage per shot:

Primairy:

Secondairy:

Extra:

FireRate:

Primairy:

Secondairy:

other:

Max Damage per minute:

FireSpread:

Projectile Speed:

Pulse

Damage per shot:

Primairy:

Secondairy:

Extra:

FireRate:

Primairy:

Secondairy:

other:

Max Damage per minute:

FireSpread:

Projectile Speed:

Pulse gun

Damage per shot:

Primairy: 0.16 sec

Pulse Distance: 160 uu

Secondairy: 0.35

Extra: Able to Linkup with your teammates.

FireRate:

Primairy:

Secondairy: Ammo Use per Second of the Pulse 8.5

other:

Max Damage per minute:

FireSpread:

Projectile Speed:

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Martijn on February 6th 2008

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